Nate Hohl (OpsHead): As ambitious as many modern AAA games are, they are still bound within certain inflexible limitations, such as the size of the development team, the game’s budget and anyparameters set by the publisher.
Sadly, this means the game’s developer can rarely accommodate all of the requests made by fans when it comes to determining how a game grows via post-launch support. Treyarch’s Call of Duty: Black Ops III is already a very ambitious and very expansive shooter, and it will only grow more so as time goes on and DLC for the game is released. However, there are certain features which, while nice to have, probably aren’t very high on Treyarch’s priority list (if they’re even on the list in the first place)
Sadly, this means the game’s developer can rarely accommodate all of the requests made by fans when it comes to determining how a game grows via post-launch support. Treyarch’s Call of Duty: Black Ops III is already a very ambitious and very expansive shooter, and it will only grow more so as time goes on and DLC for the game is released. However, there are certain features which, while nice to have, probably aren’t very high on Treyarch’s priority list (if they’re even on the list in the first place)